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M4A1

FTB3 M4A1 Info

Classification
Assault Rifle
Manufacture
Colt Defense
FN Herstal USA
Remington Defense
Country
USA
Cartridge
5.56x45mm NATO
Capacity
30 rounds
Max Ammo
300 (600 if Extra Ammo is equipped)
Damage/SP
High-Fatal
ROF
High

The M4A1 is a popular carbine seen in the SOCOM game series.

BackgroundEdit

The M4A1 is a shortened, fully automatic version of the M16A2. Like the M16, it uses the 5.56x45mm NATO cartridge fed from a 30-round magazine. It is in use by many militaries all over the globe. It is used extensively in the SOCOM as the SEALs' standard carbine.

AdvantagesEdit

  • Ammo can be shared with the M16A2, SR-22, and other 5.56mm weapons.
  • Useful in a wide spectrum of situations, from CQB to mid-range sniping.
  • Extremely customizable.
  • Heavy damage to enemies in a few shots.
  • A suppressed variant is available.

DisadvantagesEdit

  • High ROF means poor accuracy and heavy recoil (but these can be countered by firing in short bursts of 2 to 3 rounds each).
  • Ammo cannot always be acquired during missions, increasing the need for the Extra Ammo accessory.

GalleryEdit

TriviaEdit

  • In SOCOM: US Navy SEALs and SOCOM II: US Navy SEALs, the M4A1 is portrayed as being capable of mechanical 3-round burst as well as semi-automatic and full automatic. In SOCOM 3: US Navy SEALs, however, the burst capability is removed to more accurately reflect its real life counterpart.
  • The M4A1 in SOCOM and SOCOM 2 has a 1.5X magnification when in "scope view", but its in-game model is not equipped with any optics, instead sporting the detachable carry handle.

External linksEdit